Want a Challenging Shoot Em Up ? Circle Born Without Edges Version 1


This game was very hard and everything I learned took a long time. For example, it took me about 4 hours just to figure out how to make a bullet shoot from the player sprite. In addition, I learned about collision detection, and prefabs, and UI elements. 

Unity engine is very robost, but there is definitely a learning curve. 

I did not have any C # experience, but have had some python basic programming experience, so that did help me in understanding methods, and functions in unity. 

I think the one thing that I did right with this game, was I had a  very simple vision for the game, and simple scope for the game. It was a basically a simple shoot em up with different enemies as you progress. 

Overall, I learned a lot, and know going to make my next game. 

Files

CircleWebVersion.zip Play in browser
Apr 23, 2019

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